Bungie has since released Halo: Reach, a prequel set before Halo: Combat Evolved, originally announced at E3 2009, which covers the destruction of the planet Reach. The game was followed up in 2009 with Halo 3: ODST, which was set during the timeline of Halo 2 and used the Halo 3 engine. Once again, Bungie received critical acclaim and record-breaking sales, making Halo 3 the best-selling game of 2007, with 8.1 million units sold. There were criticisms about the short single player campaign and its notorious cliffhanger ending, causing mixed opinions about whether it was better than the original or not.īungie’s next title was the highly anticipated Halo 3, the first in the series to be released on the new Xbox 360. It was praised for its multiplayer, and was the most played Xbox Live game for many years, remaining popular even after the release of the new Xbox 360 console, right up until the service dropped compatibility with original Xbox games on April 15th, 2010. The game was released in November of 2004, breaking many sales records that the original had held. Following Halo: Combat Evolved's success, Bungie went to work on Halo 2, concentrating on multiplayer and Xbox Live functionality. The game was (much) later ported to the PC and Mac as Halo: Custom Edition. The game broke many sales records, and was critically acclaimed as one of the best games of all time. The game changed once again to a first-person shooter, and was a launch title for the Xbox. Bungie’s plans had changed though as they were acquired by Microsoft in 2000, and Halo would become an exclusive game for their first entry to the console market, the Xbox. During its development, it was changed to a third-person shooter and was scheduled to be released for the Jason Jones ![]() The team started working on their next project, Halo: Combat Evolved, which was originally a Sci-fi Real Time Strategy game. ![]() These were followed by the Marathon series ( First-Person space shooters) and the Myth series (Real-Time Fantasy Tactics). Bungie went on to release Operation Desert Storm, and Minotaur: The Labyrinths of Crete. Their first game, Gnop!, was a freeware Pong clone for the Mac, although you could pay $15.00 for the source code. Bungie was founded in May 1991 by Alex Seropian, and Jason Jones as a development house for the Macintosh.
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